Random Mind Games

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Roleplayer’s Manifesto

Monday, August 31st, 2009

What I have seldom seen is a role playing game that steps beyond the “publish or perish” mentality that pervades our hobby. A game that supports the player instead of bilking them out of their hard earned currency by pushing out new text every few months with more “stuff” or “new rules” buried somewhere within their shiny new covers.

The industry is crying out for a system that promotes community and creativity, one that helps players find each other and draws them together creatively. Few RPG companies help you to find a gaming group and those that do enforce a hierarchy among their ranks that interferes with the ability to play the game itself (that would be you, Camarilla).

Roleplayers, we have walked a hard road. We have been called names. We have been treated as evil or insane. We have shared the guilt of merely wanting to share a hobby with our friends that exercised our minds, our creativity, and our comradery. We have written for long hard hours and years to turn rules into art. We have worked hard to retool barely playable systems and static world backgrounds to fit our needs and to tell the stories we want to play. We have earned a say in this industry beyond the purchasing power of our dollar or the prestige of our characters. Our time has come!